Course Curriculum
| CHAPTER 1 - INTRODUCTION | |||
| Software & Hardware Requirements | 00:04:00 | ||
| Basic Settings Before We Start | 00:01:00 | ||
| Creating a Basic 3D Model of a Living Room | 00:13:00 | ||
| CHAPTER 2 - ADDING WINDOWS & A CORNICE | |||
| Adding Window Frames and Sills | 00:07:00 | ||
| Adding Window Frames and Sills contd. | 00:08:00 | ||
| Creating a Cornice | 00:09:00 | ||
| CHAPTER 3 - CONSTRUCTING STORAGE | |||
| Constructing Bespoke Storage #1 | 00:15:00 | ||
| Constructing Bespoke Storage #2 | 00:04:00 | ||
| Constructing Bespoke Storage #3 | 00:05:00 | ||
| Constructing Bespoke Storage #4 | 00:07:00 | ||
| CHAPTER 4 - ADDING THE SKIRTING BOARD & FIREPLACE | |||
| Adding the Skirting Board | 00:09:00 | ||
| Importing the Fireplace | 00:07:00 | ||
| CHAPTER 5 - CREATING A SCENE & APPLYING MATERIALS | |||
| Creating a Scene | 00:03:00 | ||
| Applying Wall Colour | 00:08:00 | ||
| Applying Colour to the Storage Unit | 00:10:00 | ||
| Creating a V-Ray Metal Material | 00:09:00 | ||
| CHAPTER 6 - APPLYING MATERIALS TO THE FIREPLACE | |||
| Applying Materials to the Fireplace | 00:11:00 | ||
| Applying Materials to the Fireplace #2 | 00:09:00 | ||
| Applying V-Ray Materials to the Fireplace | 00:06:00 | ||
| Applying V-Ray Materials to the Candleholder | 00:07:00 | ||
| CHAPTER 7 - APPLYING BUMP MAPS & EMITTERS | |||
| Creating a Grasscloth Material and Bump Map | 00:14:00 | ||
| Adding LED Lighting to the Shelves | 00:07:00 | ||
| Final Adjustments to the Storage Unit | 00:04:00 | ||
| CHAPTER 8 - ADDING FURNITURE | |||
| Applying a Wooden Floor Material and V-Ray Reflection/Texture | 00:14:00 | ||
| Adding the Main Items of Furniture | 00:07:00 | ||
| Scene Set-up and Photo Composition | 00:09:00 | ||
| Important Points About Soft Furnishings | 00:05:00 | ||
| CHAPTER 9 - PROJECTING TEXTURES | |||
| Projecting Textures onto Cushions in SketchUp | 00:06:00 | ||
| Using the Projected Texture Function in SketchUp | 00:06:00 | ||
| Projecting a Texture in V-Ray | 00:04:00 | ||
| Re-positioning Projected Textures | 00:04:00 | ||
| CHAPTER 10 - PHOTOREAL RENDERING | |||
| The First Test Render | 00:05:00 | ||
| V-Ray Render Settings | 00:12:00 | ||
| First Observations from the Test Render | 00:08:00 | ||
| Further Adjustments to the SketchUp Model | 00:03:00 | ||
| Starting the Final V-Ray Render | 00:10:00 | ||
| Undertaking Post Processing in Photoshop | 00:21:00 | ||
| DOWNLOAD AREA | |||
| SketchUp and V-Ray Course Downloads | 00:00:00 | ||
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